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	<title>Comments for Fraser Crosbie - Calgary Flash, Flex &amp; Web Developer</title>
	<atom:link href="http://www.flashdev.ca/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashdev.ca</link>
	<description>Web developer specializing in rich internet applications. Located in Calgary, Alberta, Canada</description>
	<lastBuildDate>Mon, 17 Jan 2011 16:45:42 +0000</lastBuildDate>
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	<item>
		<title>Comment on Drawing Shapes in ActionScript 3.0 Tutorial by flashinger</title>
		<link>http://www.flashdev.ca/article/drawing-shapes-in-actionscript-3/comment-page-1/#comment-168923</link>
		<dc:creator>flashinger</dc:creator>
		<pubDate>Mon, 17 Jan 2011 16:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=15#comment-168923</guid>
		<description>hi flashers,
i got a problem and i dont knwo where it is, please help. i want to draw a circle from right to left but the cursor doesnt do it, it only does fron left to right , and whenever i go left, it pushes my drawing to the left(when mousedown is down).so i want to be able to draw from right to left.i need your help . this is my code:
package
{
import flash.events.MouseEvent;
import flash.display.Sprite;
import flash.geom.Point;

public class CircleDrawing extends Drawing
{
private var _hoehe:Number;
private var _breite:Number;
public function CircleDrawing(pointx:uint,pointy:uint,unique:Strin
g=null):void
{
super(pointx,pointy,unique);
}
override function zeichne(mousex:uint,mousey:uint,evt:MouseEvent):vo
id
{
selectstart.x=Math.min(mousex,selectstart.x);
selectstart.y=Math.min(mousey,selectstart.y);
_hoehe=Math.abs((mousey-selectstart.y));
_breite=Math.abs((mousex-selectstart.x));
points[0]=(new Point(_breite,_hoehe));
redraw();
}
override function finalize()
{
//redraw and put it
this.x=selectstart.x+canvas.width/2;
this.y=selectstart.y+canvas.height/2;
selectstart.x=-canvas.width/2;
selectstart.y=-canvas.height/2;
this.canvas.graphics.clear();
for(var i=0;i&lt;Settings.toolinstances.length;i++)
{
Settings.toolinstances[i].setDeactivated();
}
Settings.toolinstances[0].activate();
this.redraw();
//update
_paket=createJSONPackage(&quot;create_drawing&quot;);
}
override function redraw()
{
this.canvas.graphics.clear();
canvas.graphics.lineStyle(2,_color);
canvas.graphics.drawEllipse(selectstart.x,selectstart.y,points[0].x,points[0].y);
}
override public function setClassName():String
{
return &quot;CircleDrawing&quot;;
}
}}</description>
		<content:encoded><![CDATA[<p>hi flashers,<br />
i got a problem and i dont knwo where it is, please help. i want to draw a circle from right to left but the cursor doesnt do it, it only does fron left to right , and whenever i go left, it pushes my drawing to the left(when mousedown is down).so i want to be able to draw from right to left.i need your help . this is my code:<br />
package<br />
{<br />
import flash.events.MouseEvent;<br />
import flash.display.Sprite;<br />
import flash.geom.Point;</p>
<p>public class CircleDrawing extends Drawing<br />
{<br />
private var _hoehe:Number;<br />
private var _breite:Number;<br />
public function CircleDrawing(pointx:uint,pointy:uint,unique:Strin<br />
g=null):void<br />
{<br />
super(pointx,pointy,unique);<br />
}<br />
override function zeichne(mousex:uint,mousey:uint,evt:MouseEvent):vo<br />
id<br />
{<br />
selectstart.x=Math.min(mousex,selectstart.x);<br />
selectstart.y=Math.min(mousey,selectstart.y);<br />
_hoehe=Math.abs((mousey-selectstart.y));<br />
_breite=Math.abs((mousex-selectstart.x));<br />
points[0]=(new Point(_breite,_hoehe));<br />
redraw();<br />
}<br />
override function finalize()<br />
{<br />
//redraw and put it<br />
this.x=selectstart.x+canvas.width/2;<br />
this.y=selectstart.y+canvas.height/2;<br />
selectstart.x=-canvas.width/2;<br />
selectstart.y=-canvas.height/2;<br />
this.canvas.graphics.clear();<br />
for(var i=0;i&lt;Settings.toolinstances.length;i++)<br />
{<br />
Settings.toolinstances[i].setDeactivated();<br />
}<br />
Settings.toolinstances[0].activate();<br />
this.redraw();<br />
//update<br />
_paket=createJSONPackage(&quot;create_drawing&quot;);<br />
}<br />
override function redraw()<br />
{<br />
this.canvas.graphics.clear();<br />
canvas.graphics.lineStyle(2,_color);<br />
canvas.graphics.drawEllipse(selectstart.x,selectstart.y,points[0].x,points[0].y);<br />
}<br />
override public function setClassName():String<br />
{<br />
return &quot;CircleDrawing&quot;;<br />
}<br />
}}</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Playing Embedded Video In Reverse (Flash Player Bug) by Sandal</title>
		<link>http://www.flashdev.ca/article/playing-embedded-video-in-reverse/comment-page-1/#comment-168674</link>
		<dc:creator>Sandal</dc:creator>
		<pubDate>Thu, 13 Jan 2011 05:51:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=303#comment-168674</guid>
		<description>I am having the same problem. Although I have not given instance name for my embedded video, it still kindof freezes when rewinding. I thought maybe it is the matter of video size (1200x700 in my case). Could you share the code?
I have an embedded FLV with some timeline tweens (like subtitles) over the FLV layer. The movie itself is about 3 minutes long.</description>
		<content:encoded><![CDATA[<p>I am having the same problem. Although I have not given instance name for my embedded video, it still kindof freezes when rewinding. I thought maybe it is the matter of video size (1200&#215;700 in my case). Could you share the code?<br />
I have an embedded FLV with some timeline tweens (like subtitles) over the FLV layer. The movie itself is about 3 minutes long.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by Boston Terrier</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-168424</link>
		<dc:creator>Boston Terrier</dc:creator>
		<pubDate>Fri, 07 Jan 2011 05:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-168424</guid>
		<description>Thanks for the codes. It is so helpful with this array looping code tutorials.</description>
		<content:encoded><![CDATA[<p>Thanks for the codes. It is so helpful with this array looping code tutorials.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ActionScript 3.0 Hello World! Tutorial by Toni</title>
		<link>http://www.flashdev.ca/article/hello-world/comment-page-1/#comment-167135</link>
		<dc:creator>Toni</dc:creator>
		<pubDate>Wed, 08 Dec 2010 22:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=6#comment-167135</guid>
		<description>Thanks for the awesome tutorial mate, it&#039;s just what i was looking for.</description>
		<content:encoded><![CDATA[<p>Thanks for the awesome tutorial mate, it&#8217;s just what i was looking for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by luisyucra</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-166894</link>
		<dc:creator>luisyucra</dc:creator>
		<pubDate>Fri, 03 Dec 2010 17:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-166894</guid>
		<description>thanks, very much.

good code</description>
		<content:encoded><![CDATA[<p>thanks, very much.</p>
<p>good code</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by zè</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-164153</link>
		<dc:creator>zè</dc:creator>
		<pubDate>Tue, 21 Sep 2010 16:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-164153</guid>
		<description>Hi, compliments for the optimal job. I would want to know how to connect menu&#039;s buttons to some movieclip that are collocated on the stage. Sorry for my english and please help me!</description>
		<content:encoded><![CDATA[<p>Hi, compliments for the optimal job. I would want to know how to connect menu&#8217;s buttons to some movieclip that are collocated on the stage. Sorry for my english and please help me!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 2 &#8211; XML by YoMan</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial-part-2-xml/comment-page-1/#comment-164018</link>
		<dc:creator>YoMan</dc:creator>
		<pubDate>Wed, 15 Sep 2010 05:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=27#comment-164018</guid>
		<description>How would you make each button play a different flv movie?</description>
		<content:encoded><![CDATA[<p>How would you make each button play a different flv movie?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by VictorArias</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-163472</link>
		<dc:creator>VictorArias</dc:creator>
		<pubDate>Fri, 27 Aug 2010 19:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-163472</guid>
		<description>My question is:

It&#039;s a menu, probably to navigate.

How is programmed the actions of each button?</description>
		<content:encoded><![CDATA[<p>My question is:</p>
<p>It&#8217;s a menu, probably to navigate.</p>
<p>How is programmed the actions of each button?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Debugging in ActionScript 3.0 &#8211; Part 1 &#8211; Trace Tutorial by Kasbi</title>
		<link>http://www.flashdev.ca/article/debugging-as3/comment-page-1/#comment-162571</link>
		<dc:creator>Kasbi</dc:creator>
		<pubDate>Fri, 23 Jul 2010 17:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=8#comment-162571</guid>
		<description>Am going crazy with this application. I am recieving an object that as an arraycollection in it. All the other members are strings and they show up but the arraycollection does not. What can i do? Please</description>
		<content:encoded><![CDATA[<p>Am going crazy with this application. I am recieving an object that as an arraycollection in it. All the other members are strings and they show up but the arraycollection does not. What can i do? Please</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Drawing Shapes in ActionScript 3.0 Tutorial by Rusty</title>
		<link>http://www.flashdev.ca/article/drawing-shapes-in-actionscript-3/comment-page-1/#comment-161739</link>
		<dc:creator>Rusty</dc:creator>
		<pubDate>Sat, 19 Jun 2010 22:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=15#comment-161739</guid>
		<description>I have all of the AS entered, it does not contain any errors, but am not getting anything when I try to start the movie.

Perhaps I don&#039;t understand the folder structure? I created a folder named ca with a folder inside named flashdev with a folder named DrawShapes...
Maybe this is not what I am supposed to do??
Any help would be very useful.</description>
		<content:encoded><![CDATA[<p>I have all of the AS entered, it does not contain any errors, but am not getting anything when I try to start the movie.</p>
<p>Perhaps I don&#8217;t understand the folder structure? I created a folder named ca with a folder inside named flashdev with a folder named DrawShapes&#8230;<br />
Maybe this is not what I am supposed to do??<br />
Any help would be very useful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ActionScript 3.0 Hello World! Tutorial by ddd</title>
		<link>http://www.flashdev.ca/article/hello-world/comment-page-1/#comment-161057</link>
		<dc:creator>ddd</dc:creator>
		<pubDate>Wed, 26 May 2010 08:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=6#comment-161057</guid>
		<description>I had some trouble getting this to work at first because I forgot to set the instance name. If you are trying this and nothing happens see if you are having the same problem. Thanks for the article!</description>
		<content:encoded><![CDATA[<p>I had some trouble getting this to work at first because I forgot to set the instance name. If you are trying this and nothing happens see if you are having the same problem. Thanks for the article!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ActionScript 3.0 Hello World! Tutorial by custom name badges</title>
		<link>http://www.flashdev.ca/article/hello-world/comment-page-1/#comment-160182</link>
		<dc:creator>custom name badges</dc:creator>
		<pubDate>Sat, 24 Apr 2010 22:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=6#comment-160182</guid>
		<description>Enjoyed the actionscript 3.0 tutorial post.  Not many blogs worth bookmarking but this is going on Delicious now!</description>
		<content:encoded><![CDATA[<p>Enjoyed the actionscript 3.0 tutorial post.  Not many blogs worth bookmarking but this is going on Delicious now!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by chetan</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-160043</link>
		<dc:creator>chetan</dc:creator>
		<pubDate>Thu, 22 Apr 2010 06:01:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-160043</guid>
		<description>how to animate button to use As3?</description>
		<content:encoded><![CDATA[<p>how to animate button to use As3?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by Alain</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-159608</link>
		<dc:creator>Alain</dc:creator>
		<pubDate>Thu, 08 Apr 2010 21:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-159608</guid>
		<description>Great menu,
how can I do to have the clicked button as inactive ? thanks...</description>
		<content:encoded><![CDATA[<p>Great menu,<br />
how can I do to have the clicked button as inactive ? thanks&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on SimpleButton and Events in ActionScript 3.0 Tutorial by Laura</title>
		<link>http://www.flashdev.ca/article/simplebutton-and-events-in-as3/comment-page-1/#comment-159354</link>
		<dc:creator>Laura</dc:creator>
		<pubDate>Wed, 31 Mar 2010 18:18:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=17#comment-159354</guid>
		<description>I don&#039;t see a way to position these buttons.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see a way to position these buttons.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Debugging in ActionScript 3.0 &#8211; Part 2 &#8211; Objects Tutorial by dave0511</title>
		<link>http://www.flashdev.ca/article/trace-objects/comment-page-1/#comment-159292</link>
		<dc:creator>dave0511</dc:creator>
		<pubDate>Mon, 29 Mar 2010 12:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=10#comment-159292</guid>
		<description>Need something recursive for complex objects.

FYI ...AS2.0&#039;s ObjectDumper was horribly flawed in that it didn&#039;t enumerate nameValue pairs at the root level, which of course is the very definition of an associative array, and which are a part of hybrid arrays.  ie - trace(ObjectDumper.toString({a:&quot;aVal&quot;,b:123,c:[1,2,&quot;abc&quot;],d:{a1:&quot;bleah&quot;},e:&quot;ack&quot;})) would output nothing - at one point causing me incredible grief thinking my code was faulty when it was actually OjbectDumper.</description>
		<content:encoded><![CDATA[<p>Need something recursive for complex objects.</p>
<p>FYI &#8230;AS2.0&#8242;s ObjectDumper was horribly flawed in that it didn&#8217;t enumerate nameValue pairs at the root level, which of course is the very definition of an associative array, and which are a part of hybrid arrays.  ie &#8211; trace(ObjectDumper.toString({a:&#8221;aVal&#8221;,b:123,c:[1,2,"abc"],d:{a1:&#8221;bleah&#8221;},e:&#8221;ack&#8221;})) would output nothing &#8211; at one point causing me incredible grief thinking my code was faulty when it was actually OjbectDumper.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Beauti-Tone Paint Home Designer Launched by Sonya Mohan</title>
		<link>http://www.flashdev.ca/article/beauti-tone-paint-home-designer-launched/comment-page-1/#comment-159188</link>
		<dc:creator>Sonya Mohan</dc:creator>
		<pubDate>Thu, 25 Mar 2010 18:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=200#comment-159188</guid>
		<description>I am anxious to get your program. I have renovated the entire inside of my house with your Signature Series paint and now am looking to doing the exterior of the house and our deck.</description>
		<content:encoded><![CDATA[<p>I am anxious to get your program. I have renovated the entire inside of my house with your Signature Series paint and now am looking to doing the exterior of the house and our deck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by Joel</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-159064</link>
		<dc:creator>Joel</dc:creator>
		<pubDate>Sat, 20 Mar 2010 10:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-159064</guid>
		<description>Thanks Fraser, this was the exact thing I have been looking for the last three day.

Excellent! thanks for doing a tutorial on this topic. Very helpful.</description>
		<content:encoded><![CDATA[<p>Thanks Fraser, this was the exact thing I have been looking for the last three day.</p>
<p>Excellent! thanks for doing a tutorial on this topic. Very helpful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on SimpleButton and Events in ActionScript 3.0 Tutorial by Giovanni</title>
		<link>http://www.flashdev.ca/article/simplebutton-and-events-in-as3/comment-page-1/#comment-158254</link>
		<dc:creator>Giovanni</dc:creator>
		<pubDate>Mon, 22 Feb 2010 06:47:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=17#comment-158254</guid>
		<description>How can I add a link to the buttons?</description>
		<content:encoded><![CDATA[<p>How can I add a link to the buttons?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Building a Basic Menu in ActionScript 3.0 Tutorial &#8211; Part 1 &#8211; Array by Leo</title>
		<link>http://www.flashdev.ca/article/building-a-basic-menu-in-actionscript-30-tutorial/comment-page-1/#comment-158128</link>
		<dc:creator>Leo</dc:creator>
		<pubDate>Fri, 19 Feb 2010 10:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashdev.ca/?p=22#comment-158128</guid>
		<description>Ok so we need to build a Menu in Flash, lets hire someone for a ridiculous hourly wage, pffftt please.

Basic Menu, complicated code.  AS3 is not for designers, that is all.</description>
		<content:encoded><![CDATA[<p>Ok so we need to build a Menu in Flash, lets hire someone for a ridiculous hourly wage, pffftt please.</p>
<p>Basic Menu, complicated code.  AS3 is not for designers, that is all.</p>
]]></content:encoded>
	</item>
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