Tag Archives: Flash

More news about Flash CS3 (Blaze)

16 Sep

Mike Downey presented a preview of the next version of Flash (codename Blaze) at Flashforward Austin 2006. New features include the ability to import Photoshop files directly into Flash allowing for precise control over every layer. You can make choices about each layer separately and also edit the imported text fields. There will be support [...]

Building a Basic Menu in ActionScript 3.0 Tutorial – Part 1 – Array

7 Sep

Today I have decided to build a simple ActionScript 3.0 horizontal menu based on an array. This is a fairly common practice in Flash development as we are often using data provided from a XML file to dynamically update content within our movies. To simplify this tutorial I am going to use an array that [...]

Adobe Flash CS3?

16 Aug

I was just told that the next release of Flash with be titled Adobe Flash CS3. If you are unfamiliar with CS, it stands for Creative Suite. The current release of Adobe’s Creative Suite is CS2, so I think we can expect a whole bundle of software being released at the same time that may [...]

ActionScript 3.0 Document Class Tutorial

28 Jul

Well, it appears that in my previous posts about ActionScript 3.0, I am a bit old school. I have been instantiating my code from the first frame of the timeline using the import statement. After opening up a few of the as3_labs_samples_062706 and realizing that there is no code on the timeline, just a disclaimer, [...]

No mx classes in Flash 9 Public Alpha?

27 Jul

In the previous post, Debugging in AS3 – Part 2 – Objects, I would have preferred to show you how to debug Objects with the ObjectDumper. The ObjectDumper can be imported using import mx.data.binding.Objectdumper. I tried this in ActionScript 3 and it would not work. I soon realized that all of the mx classes that [...]