Tag Archives: Development

ActionScript 3.0 Document Class Tutorial

28 Jul

Well, it appears that in my previous posts about ActionScript 3.0, I am a bit old school. I have been instantiating my code from the first frame of the timeline using the import statement. After opening up a few of the as3_labs_samples_062706 and realizing that there is no code on the timeline, just a disclaimer, [...]

Debugging in ActionScript 3.0 – Part 2 – Objects Tutorial

26 Jul

Last post I talked about using trace in order to debug variables in Flash. As I mentioned before, trace works great for Strings and Numbers, but not so good for Objects & Arrays. Tracing an Object will return [object Object], which does not tell you much. To see the insides of an Object you can [...]